TY - BOOK AU - Hill,Francis S. AU - Kelley,Stephen M. TI - Computer graphics: using OpenGL SN - 0131496700 AV - T385 .H549 2007 U1 - 006.6 22 PY - 2007/// CY - Upper Saddle River, NJ PB - Pearson Prentice Hall KW - Computação gráfica N1 - Inclui referências bibliográficas e índice N2 - Updated throughout for the latest developments and technologies, this book combines the principles and major techniques in computer graphics with state-of-the-art examples. Updates treatment of graphics hardware and algorithms. Discusses the development of video games through history. Emphasizes interactive graphics more strongly than in previous editions. Relates examples to things readers see everyday on the Internet and in computer-generated movies. Carefully presents each concept, explains the underlying mathematics, shows how to translate the math into program code, and displays the result. A thorough, useful reference for anyone interested in computer graphics UR - http://www.loc.gov/catdir/toc/ecip074/2006037202.html ER -